Visual CADD offers a rich programming interface for developers to build anything from simple one step functions to complex design interfaces, all within a quality drafting environment. This place will leads you to the tools and the tutorials through some fundamental steps to create useful programs with one of the available programming langage packages.
The Visual CADD API consists of an extensive set of functions and procedures. The API functions and procedures are contained in a number of Dynamic Link Libraries (DLL files) supplied with Visual CADD. They allow programs written in Delphi to work directly with the a Visual CADD drawing. The API also provides for the development of stand alone applications that can operate independently of the Visual CADD program. You wil use the following dynamic libraries:
VCDlg32.DLL |
VCMain32.DLL |
VCTool32.DLL |
VCTran32.DLL |
VCType32.DLL |
But to do such access, you will have to load the headers, units, ... containing the declarations (variables, constants, ..), the functions ... and procedures for your compiler to find in the DLLs its way ...
The access to DLLs is defined in a kit containing tools specifics to the programming langage you will use. The SDK are available for C ++, Microsoft Visual Basic and Imprise (ex Borland) Delphi Pascal.
You have to load the kit for your langage, each is available at one of those places
if you are in the US / Canada area:
or here if you are in Europe ...
by selecting one of the available ones in the list:
File v 3 | Read Me | New v 4.0 |
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Non possible ! |
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just the up dates, you will need VC2.0 SDK readme and samples for use |
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All the above files are delivered as Archive and contains normally all the tools you are needing for each langage. You will have to check at the langage menu items to see how to install the tools depending of your langage so just check Delphi in the side menu ... to learn how to install and use the Delphi SDK ....
As ever, if something may go wrong, it will soon ... locks you !
So read all the documents delivered in the SDK and the langage specifics .... before trying your own way to heaven !